From 0e6014f2f624c9bc471c7cc7b1f0ad590f083fb9 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Timm=20B=C3=A4der?= Date: Sat, 10 Oct 2020 19:50:21 +0200 Subject: [PATCH] gl renderer: Remove two unused uniforms --- gsk/resources/glsl/blur.glsl | 3 --- 1 file changed, 3 deletions(-) diff --git a/gsk/resources/glsl/blur.glsl b/gsk/resources/glsl/blur.glsl index 7cccad2af1..f782ab48cc 100644 --- a/gsk/resources/glsl/blur.glsl +++ b/gsk/resources/glsl/blur.glsl @@ -25,9 +25,6 @@ void main() { } // FRAGMENT_SHADER: -uniform float u_blur_radius; -uniform vec2 u_blur_size; - _IN_ vec2 pixel_step; _IN_ float pixels_per_side; _IN_ vec3 initial_gaussian; -- 2.30.2